Roblox, the platform enabling users to create, share, and play games, has implemented an AI model for real-time translation of text chats. The platform claims its 'custom multilingual model' can translate messages so quickly that users won't even notice when the other person is typing in a different language, achieving a latency reduction to approximately 100 milliseconds.
Roblox's in-house developed large language model (LLM) not only translates messages but also recognizes in-game slang and abbreviations, such as 'obby,' 'afk,' and 'lol.' Supporting 16 languages, including English, Japanese, French, Polish, Vietnamese, and Thai, the LLM facilitates seamless translation between any language pair. While banned and curse words remain blocked, users can view the original message by tapping an icon next to the player's name. Roblox CTO Dan Sturman explained in an interview with The Verge that developing their own AI model was more suitable for their large-scale project than relying on third-party solutions. The company envisions utilizing AI to replace banned words with alternatives and plans to introduce real-time voice translation capabilities in the future. Roblox is also exploring automatic translation of text within images, textures, and 3D models. At its developer conference last year, the platform introduced tools allowing users to customize the size, shape, and texture of avatars and import their own 3D models and images.

Comments
Post a Comment